Layle's powers can also work as a grappling hook to launch himself up. [13] One of the design changes that were initially opposed by the design team was the changing of character heights from “three heads high” to six. Nintendo Wii Three years after the game's initial announcement, the game still did not have a solid release date. All is normal until a large flock of Zu mysteriously appears and begins swarming around the airship. The Final word in Fantasy. He is then attacked by Jegran, and the two engage in a brief fistfight in freefall. Cid tells Layle that the only likely way would be to enter through the junkyard. The Little King is the primary character in Final Fantasy Crystal Chronicles: My Life as a King. After defeating the guards, Layle goes to the Vineyard to meet with Keiss about a lead on the new job. Add a photo to this gallery Add a photo to this gallery Final Fantasy Crystal Chronicles: The Crystal Bearers, Final Fantasy Crystal Chronicles: The Crystal Bearers characters, Final Fantasy Crystal Chronicles: The Crystal Bearers Music Collections, Chocobo to Mahou no Ehon: Majo to Shoujo to Go-nin no Yuusha, Final Fantasy: Unlimited on PC Adventure - Labyrinth, Super Mario RPG: Legend of the Seven Stars, https://finalfantasy.fandom.com/wiki/Final_Fantasy_Crystal_Chronicles:_The_Crystal_Bearers?oldid=3312947, In Alfitaria, if the player changes the channel of the big screen, they will be able to watch an advertisement of. Layle slays the dragon and follows "Goldenrod" into another realm of floating structures. Layle manages to successfully crash-land the shuttle, and Cid arrives and offers him a ship to use to pursue Jegran. Layle returns to Alfitaria with Cid, stopping by Clock Plaza to meet with Althea. What Gamespot Users have to say about Final Fantasy Crystal Chronicles: The Crystal Bearers Rating: 5.5 great looking game with an interesting story. He then uncovers his right arm and blocks a fire blast with the chocobo he rode on, now a red crystal just like the one "Goldenrod" showed Layle. "Goldenrod" explains that this is the cradle of their civilization. Going ahead, Layle speaks to the Guild Master Vaigali and makes a deal; Vaigali's intel on the Yuke in exchange for Cid's new steam engine powering the guild's train. [4] It was released on November 12, 2009 in Japan and on December 26 in North America. The Yuke then uses a Crystal Idol to absorb all of the crystal shards aboard the airship. 2009. In March 2009, the Official Global website opened for The Crystal Bearers that updates with short videos on the game and revealed a new logo. [15] Originally the game development team did not intend to use any of the unique features of the Nintendo Wii, but by the end they changed their minds. Unfortunately, though the Selkie civilians are saved, Vaigali sacrifices himself to save Belle and Keiss from Jegran. Although these Crystal Bearers are capable of great things, their powers have made them social outcasts. Final Fantasy Crystal Chronicles: The Crystal Bearers Medal FAQ by dtryan83 ----- Contents ----- 1. During one of their confrontations, Amidatelion reveals that the Yukes cursed the Lilty Crystal before vanishing, and despite the risk of activating the curse they seek to restore the Yukes and re-establish the Crystal Principle, a metaphysical force that created the crystal bearers. Overview. [11] Kawazu also wanted to minimize the number of menus, since the Wii was usually in a family room in peoples houses and distracted from the fun. The follow is a list of characters from Final Fantasy Crystal Chronicles: The Crystal Bearers. Version History 3. Their technology is based around crystal reactors, which generate power using fragments of the Yuke Crystal. is an action-adventure game for the Wii. Their powers, which have been in the past used for evil, cause crystal bearers to become both respected and feared. He kills Amidatelion and unsuccessfully prevents Layle from using the Crystal Idol. Althea becomes queen and makes peace with the Yukes, while Keiss takes Vaigali's place as leader of the Selkie guild. [2][1] The game was well received in Japan, with praise for the game's well-written story and characters, but criticizing the map system. When the Nintendo Wii was first showcased, Square Enix developed Akitoshi Kawazu's first thought was that he wanted to make a single player version of ‘’Final Fantasy Crystal Chronicles’’. Only loosely connected to the other Crystal Chronicles games (as is the norm for the series), Crystal Bearers takes place in a Dungeon Punk world where one of the four "tribes" of the Crystal Chronicles setting — the magically-inclined Yukes — disappeared many years ago. Althea offers to promote Keiss to Jegran's former position of High Commander, but he declines, stating that he must maintain order within the Selkie Guild in the wake of Vaigali's death. This is part of the AI reaction, in which different creatures react in unique ways to other ones nearby and to the attacks. Being a crystal bearer sure has its perks as we use our powers to explore the vast world of Final Fantasy Crystal Chronicles. Square Enix [11] This idea led to the thought about how in the real world, swinging a sword takes time, as opposed to the traditional button pushing that is instantaneous and more artificial. Jegran instead shatters the king and declares his intention to use the power of the crystals to conquer the world. Characters make use of their kinetic abilities in battle as the main form of combat. Using those abilities, the player is able to use anything and everything in the battlefield as a weapon. As Jegran and Layle apparently perish together, Althea and the restored Yukes use their magic to halt the curse on the Lilty Crystal. FINAL FANTASY CRYSTAL CHRONICLES: THE CRYSTAL BEARERS provides a fresh take on the FINAL FANTASY CRYSTAL CHRONICLES series as it combines the storytelling depth, expansive world and graphical quality of FINAL FANTASY with motion-driven, real-time action gameplay. However, the publication criticized the game's map, finding it difficult to pinpoint the player's location with respect to the surroundings. They were hoping to have one ready by the Tokyo Game Show 2007, but the event came and passed with no demo or even a trailer. As a crystal bearer, Layle belongs to a rare breed of individuals who have become shunned and treated as criminals. Layle and King Leo (in The Crystal Bearers). Crystal Bearers has had no presence at recent Square Enix events or the website (the Crystal Chronicles developer blog has not made mention of Crystal Bearers since June 6, 2007[20]) coupled with the developers of Final Fantasy Crystal Chronicles: My Life as a King refusing to comment when asked about the status of The Crystal Bearers at the Game Developers Conference of February 2008, stating only that the public should "wait for a press release. Althea leaves to suppress the Yuke curse, while Layle takes advantage of Jegran's merging to power himself up. [12] Toshiyuki Itahana stated he wants a more "world weary" protagonist, and wanted him to seem rugged, which influenced the hair design of the character. Plans were to have a running demo at Square Enix Party 2007 but due to lack of time, only a trailer was shown. He is able to pick up objects and enemies with his kinetic abilities. [6] The player can increment the character's maximum HP by clearing miasma stream fights and collecting the myrrh from each areas. Amidatelion's armor is damaged when pushing Layle out of the way of gunfire, and the Yuke quickly summons another portal to return to the Yuke Sky City before they lose their physical form's stability. Jegran reveals that he too is a Crystal Bearer, his right arm completely crystalline and able to convert materials into red crystal. Western reviewers however were more mixed, citing that the game was less of a traditional RPG and more for action adventure. Revealing their real name to be Amidatelion, the Yuke and Layle flee from both Jegran's forces and a giant black behemoth. Iwata: Today, we have Akitoshi Kawazu who just wrapped up work on Final Fantasy: The Crystal Bearers and joined us in Kyoto. However, Jegran destroys the statue and absorbs all the power for himself, declaring his wish to form a new principle. Genre First announced to the public at E3 in May 2006, the story revolves around an established hero character named Layle. Jegran and his forces have arrived to aide Keiss in capturing "Goldenrod", but since the Yuke is missing they instead attack Layle. If you would like to share some official Square artwork, please … When he and Keiss catch up, "Goldenrod" again opens a portal, this time sending all three of them to the Forbidden Falls, with Layle and Keiss ultimately finding themselves at the Selkie Guild's base. [5] Civilians share traits with enemies in that they can attack the player, when irritated by actions. As the game progresses, the amount of things that the enemy can do increases as does the number of options Layle has when interacting with them. PEGI: 12+ESRB: TeenACB: PG Layle can battle both on the ground and in the air. When Althea refuses to join him, Jegran attempts to murder her, only to discover that she too is a Crystal Bearer. Final Fantasy Crystal Chronicles: The Crystal Bearers is a Wii-exclusive action-adventure title in Square Enix's Crystal Chronicles franchise. Layle promises to finish what the Yuke had started. The next day, Layle and Keiss find out that Jegran has ordered the arrest of the entire Selkie Guild, having them sent to the Aerial Prison. Soon after, Amidatelion sends Layle back to his world. Using the items that he finds and buys, he can create accessories that will increase five different attributes: offense, defense, focus, range, and luck. That has no relevance to the review, so here's the real thing. [5][6] Players can use airships. Layle and Keiss head to the capital and take a shuttle to the palace. Following their escape, Belle and Keiss return to Alfitaria with proof of Jegran's being a crystal bearer, while Layle returns to the Subterranean Ruins to witness the Second Resurrection with Amidatelion, who, after speaking with him about the curse the Yukes placed upon the Lilties' Tribal Crystal before their disappearance, saves Layle's life from a sneak attack by Jegran, but at the cost of their own. Price Match Guarantee. After traversing through the ruins, Belle and Layle find themselves in chamber with a glowing crystal in the center. "Goldenrod" warps Jegran's massive sword through Layle, saving his life. A newsletter was also emailed to people who signed up to receive info on the game from the European website. [5] Enemies have a wide variety of tactics and abilities, and some have the ability to hurt fellow creatures and oppose the player. When one young Crystal Bearer named Layle is accompanying an airship, it is attacked by monsters, and a foe long thought to be gone resurfaces. With the help of his friends, Layle goes in pursuit of Amidatelion as they continue to attack Lilty technology to empower the Crystal Idol. He is able to pick up objects and enemies with his kinetic abilities. Leaderboard Guides Resources Streams Forum Statistics Sub-games. Steampunk style airships were shown flying across the sky, three crystal caravans racing on a desert-like plain, and a blond-haired Clavat boy holding a crystal in his hand. The main Final Fantasy franchise is not particularly well known for its co-op opportunities, but the Crystal Chronicles offshoot seems to have been developed to address just such an issue. Jegran reveals himself to be a crystal bearer. [15] The team that developed “Crystal Bearers” was the same that developed the original Crystal Chronicles games except for the programmers, the head of which had previously worked on the ‘’Front Mission’’ series. [16] Indeed, Kawazu advises the design team near the end of development to not focus on “punishing” the player so much, as games traditionally do by having the protagonist die and restart. Magic has become rare, used by those with crystal shards embedded in their bodies, dubbed "crystal bearers". They then give Layle a red crystal shard, telling him that such crystals disrupt the Crystal Principle. [14], To make sure the game was pleasing to Japanese audiences, an introductory sequence that taught players the controls was included. Final Fantasy Crystal Chronicles: The Crystal Bearers is more than an obnoxiously long name for a video game; it's also the adventure of a young man with special powers and his search for a bunch of mysterious crystal shards. [12] Early concepts ranged from allowing players to fish, to using the Wiimote to move objects around in space. Layle helps Cid with his new steam engine and asks for information about the now dull Crystal Idol before a Lilty guard troupe shows up at Cid's workshop to arrest him. Focus decreases the time it takes to lock onto an enemy, range increases the distance at which he can Lock On to an enemy, and luck increases his chance of finding rare items. Belle, convinced that Layle is alive, steals Keiss's ship to follow a lead. What Final Fantasy Crystal Chronicles: The Crystal Bearers eventually amounts to is a few handfuls of darts thrown at a target, some of which … [7][8] During the intervening years, the war between Lilty and Yuke tribes ended, when the Lilties destroyed the Yuke Crystal, exiling the Yukes to non-existence and establishing a technologically-advanced kingdom. Layle agrees to help Belle, asking "Goldenrod" to wait. 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